A downloadable tech demo

This project is a Tech Demo / Proof of Concept / Learning Practice for Unreal Engine's Gameplay Ability System.

Controls

Keyboard Gamepad
Movement WASD Left Stick
Aiming Mouse Right Stick
Attacking Left Mouse Right Trigger
Dashing Spacebar B Button (⬗)
Glitch the game ??? A Button (⬙)

Why is there a "glitch the game" button?!

A bug happened at the last minute when adding CommonUI. No idea why this happens :(

Things used / covered in this demo

  • Common UI
    • Plataform specific button prompts
  • GAS (Melee, ranged, dash, base attributes + derived attributes)
    • Melee and ranged attacks, dash,
    • Base attributes + Derived attributes
    • Animation Notify + Animation Notify State for hitbox
    • Everything is network compatible
  • See through walls shader
  • Plastic shader
  • Faux transparency with Dither node
  • Flopping banners with wind node and vertex paint
  • Randomizing bookcase blueprint
  • Soft References
  • Savedata

Things out of scope

  • Sound
  • Proper multiplayer

3D Models by Kay https://kaylousberg.itch.io/

UI Assets by Wyrmheart https://opengameart.org/content/rpg-game-ui

Download

Download
GASRogueLiteArena.zip 427 MB

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